Gold Making from Scratch on Your Low Level Character Part 1
By EderlinbanSo there I am, sitting in stormwind, watching the hustle-and-bustle of the trade district all around me, when it pops into my chat window.
“I nedz 10g can i has plz thx” (actual spelling, yes.)
Now being the kind and compassionate light-following paladin that I am, I decided to engage our poor illiterate friend. Join me after the jump so you don’t be this guy.
[Me] “I’m sorry, what?”
[Poorboy] “nedz 10g”
[Me] “For what?”
[Poorboy] (After a 2 minute silence) “train”
[Me] “Training at level 5 does not cost 10g. Maybe, maybe 50s.”
[Poorboy] “I nedz can i has”
[Me] “Im going to ask you a question.”
[Poorboy] “k”
[Me] “What are your professions?”
[PB] “First aid mining”
[Me] “Ok, what you are going to want to do is march into that forest over there, and start mining copper. It should fetch you about 3g/stack on the AH.”
[PB] “whats ah”
[Me] “Auction House”
[PB] “k”
[Me] “Good luck.”
[PB] “can i has 5 g plz”
/ignore Poorboy
Well, I tried. OK, so it wasn’t an actual conversation, but it was based on a real one, with that same spelling and line of questioning. There was a guildie (we can just can just call him poorboy for now) who would ask – everyday- to borrow 3g. And everyday, I would get into the same line of questioning and conversation, like clockwork.
So I’ve decided, in an effort to stop these people, to help you crit your wallet as a low level character.
Questing
Now, while I shouldn’t have to say this… questing is a huge source of money, gear, rep and xp.
Its kind of a one-stop shop for everything you need while leveling, and there are so many quests to do.
Poorboy would often reply that he did not want to quest, because it was too hard.
So lets assume that you, like poorboy, cannot stand questing.
Since questing is such a great rewarder of all things, you are leaving yourself at a great disadvantage by not doing it.
But, you can use your professions to help make up that money.
Killing Humanoids
Killing things is one of those nice by-products of questing, and killing humanoids will net you a modest income. They drop money, cloth (which always sells in the auction house), grey trash (vendor it for more money) and greens/blues (Do not vendor these – put them in the auction house or disenchant.) See the Auction House topic further down.
Professions
Your character has the ability to learn two primary professions and unlimited (well up to three because there are only three) secondary professions. Some are better for money-making than others. You see, the professions themselves, they generate income. Its complex. (100 internets to anyone who gets the joke.)
Primary professions
There are eight primary professions to choose from and they are split into two seperate types: Gathering and Crafting.
Repeat the following after me:
- Gathering skills will give me money now and later. Income is steady and mostly reliable.
- Crafting skills will give me a good amount of money later, but will be a money sink early on. Income is great for higher levels, but can be sporatic.
- Crafting skills will allow me to enhance my own character and my friends.
Did you get that? If your goal is simply steady money – pick two gathering professions. If your goal is to enhance your own character – I highly suggest taking one gathering profession and one crafting of your choice (They all have their own benefits). Try to choose a gathering skills that funds your crafting skill to soften the blow.
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Mining (Gather)
- Mining is a great gathering profession, as ore and bars are always needed by blacksmithing, engineering, and jewelcrafting.
- Copper is easy to gather as a low level character and will give you about 3-5g a stack.
- Always sell the ore, rather than the bars. It gets a higher price due to it being used by more professions in that form.
- When you hit 450 – you can smelt titansteel once a day for a decent fee.
- Each “level” of Mining gives you a passive 3/5/7/10/30/50 stamina. (Toughness)
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Skinning (Gather)
- You see that beast you just killed? Skin it. Extra income. The easiest of the gathering professions.
- Skinning produces leather, which is used for leatherworking and occasionally tailoring, blacksmithing and jewelcrafting.
- You get good xp while farming due to the fact that your gathering requires you to kill things.
- Each “level” of skinning gives you a passive +3/6/9/20/32 critical strike rating. (Master of Anatomy)
- Enjoy the scenery as you walk through picking flowers.
- Herbs are used in alchemy, inscription and occasionally enchanting.
- Glyphs are big business right now, and potions are always in demand. (Glyph business will eventually taper off, but should still be steady income)
- Free heal over time spell, regardless of class. Lifeblood (Rank 1)
Herbalism (Gather)
Thats all for right now. Join me for part 2 in a few days when we will discuss how to make money using crafting skills.






2 Comments
May 11th, 2009 at 6:10 am
I started a toon on a server where I have no others, and was worried about the cash flow. Now that I’ve spend a few night levelling herbalism to around 170 and Inscription to 150, gold is not an issue. Some very cheap Glyphs sell well. And a huge boon is that Glyphs have no deposit cost. That means it does not matter if they sell or not, you just re-post them.
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May 11th, 2009 at 1:34 pm
Glyphs are still big business right now, since not everyone has their dual spec money yet, or is willing to make that plunge. I recently started leveling my death knight herbalism and inscription to the same results – 20g starting cash from the start zone quest trash and hes up to 100 in a day or two.
Scrolls also have no deposit cost, since they count as enchanting materials, which is a wonderful thing.